Which is just fine. The problem is, alongside vassalizing the Yeon. You can't change it because they're not a vassal. Step 3: Enjoy planetary peace. I've used this opportunity to declare war on the Yeon republic to vassalize them and ultimately won this war. When you Liberate planets they will form a new power with the same ethos as you. There is a harmony-tradition that halves the time btw. Let's talk about subject integration in 3. That means e. Stellaris > General Discussions > Topic Details. If you just wanna be. However, the population itself often goes overlooked. * Added several new diplomatic messages for Becoming the Crisis empires. I've managed to acquire 2 vassals so far, but I want to convert them into a specialist, since its kinda one of the major selling points of the expansion, but trying to get them to convert of anything gives a -500 acceptance, and I can't find any way to overcome it, I even jacked up the subsidiaries to max, and that only. u/dumbmatter With all the updates and the cpu rolling a 2g/2f for the starting 5 do synergies still matter? TYWith this mod you will be prompted to choose what to do with the now-unemployed leaders whenever you integrate a subject, conquer a pre-FTL planet, "allow" pre-FTLs to join you via covert infiltration, or convert then via a colossus weapon. The integration cost is paid over time at a monthly fixed rate. high rated. Just level up as subject and get it for free, alternatively - be an overlord and buy one from subject. Also every other type of subject it be tributary or the other 2 new subject types are impossible to get. Vassals are even worse on higher difficulties, since no matter. Honestly it wouldnt be as much of a problem if you didn't start with a crap vassal type with a crap contract that will end in them hating you with -100 loyalty. It’s your overlords job to protect you so you don’t really lose out, protecting 1 vassal isn’t a huge problem for a overlord. This fanart/meme made me think about it. Bulwark Retaliator trait provides +15% fire rate bonus and does not replace the trait that all admirals start with. Habitability is an important pop growth modifier. The previous worker pops were selected for those jobs by the AI and the pops who previously held the specialist jobs are now unemployed. Mercenaries are non-state actors; you should have no control over who they hire themselves out to. 5) Wait for the 10 years to pass after that war ends that is. As a megacorp you want to play tallish anyways, so go out, and carve up your enemies in chunks with vassalization wars (always settle status quo and take pieces which match your ethics) Federate and diplo-vassalize everyone else. I can't seem to change them to a normal vassal though. 1 Answer. So the great Khan appeared and demolished the Pirak Hegemony at the other side of the galaxy, which was in a federation with the Yeon Republic, which is connected to my side with a wormhole. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Check Out This Mod. Stellaris. Specialist Subject Types [edit | edit source] Specialist Subject Types are defined at common/specialist_subject_types Data Structure [edit | edit source] icon; icon_large; preferred_ethic; base_conversion_time Time in months to convert into the subject type; on_progress_complete A block of Effects to be executed when conversion is done; levels. In Stellaris we live in civilized times where barbarians kidnap and enslave people, necrophages transform people into more necrophages, and purifiers exterminate people by millions. I wish the names for some of these specialist vassals were more thematic though. Content is available under Attribution-ShareAlike 3. Real space 3. the specialist vassal types are just the Stellaris analog of every crappy subscription service. This page was last edited on 29 June 2016, at 13:46. Compare prices with GG. A place to share content, ask questions and/or talk about the 4X grand strategy game Stellaris by Paradox Development Studio. These reports began as a sporadic issue that gradually worsened as the time passed since release. 4 patch notes, the latest update added a plethora of new changes, bug fixes, AI, and performance improvements. The Bulwark Battlewright will also be very useful for extended fighting where you want to avoid stopping at a starbase (for example, after a fleet has been yeeted by the quantum trebuchet). It seems that modders weren't far behind, with Mass Effect: Beyond the Relays fulfilling this exact purpose. Cyborgs even more so. So the great Khan appeared and demolished the Pirak Hegemony at the other side of the galaxy, which was in a federation with the Yeon Republic, which is connected to my side with a wormhole. The best solution is to disable the worker jobs, then re-enable them. Stellaris. I've used this opportunity to declare war on the Yeon republic to vassalize them and ultimately won this war. I didn't find anything that explains that. Once that starts to run out, if they can't find new employment as a Specialist, they'll FINALLY cut back on their resume and apply for a job in the fields, mines, generators, or quick-e-mart [Worker-tier]. So the great Khan appeared and demolished the Pirak Hegemony at the other side of the galaxy, which was in a federation with the Yeon Republic, which is connected to my side with a wormhole. Go to Stellaris r/Stellaris. 2 (current job) (worker) miner: 10 This matches up with what u/Darvin3 in the job prioritization. Given the space setting of Stellaris, most people would agree that this would be perfect to house a Mass Effect conversion mod. The new vassal system lets you specialise subject empires, which then develop handy traits as they level up within the greater empire they're a part of, making that. Workers will automatically upgrade to specialist to fill those buildings. Also, whenever a conversion happens, it resets the cooldown. 2. * A wormhole now connects Scions to their Fallen Empire overlords. 8. Worker pops will automatically promote to specialist, presumably if you have worker pops that aren't promoting then they must have something stopping them from taking specialized positions. 4. 1 Specialized subjects 3. It’s best to decide on these during game setup since switching Ethics during the game can be very costly. If you mouse over specialist pops in the "unemployed. Stellaris. Empires may have a variety of governments such as a democracy, oligarchism, despotism or imperial rule. Solution: add support for things like: planet_jobs_specialist_trade_value_planet_modifier. 80% roughly 20% of the population will remain untouched be the special project. Rulers demoted for any reason such as being integrated or even losing an election benefit by. Demand for them to be vassalzied, give them a reasonable requests. Introducing special project conversion rate It indicates the probability of the special project succeeding on an individual pop. It says vassal on the left and on the agreements tab. Star Wars: New Dawn is a total conversion mod that was based on Fallen Republic. The problem is, alongside vassalizing the Yeon republic I've also gained all of the Yeon's. Three worker jobs open. If you are too far ahead of your subject, you cannot do everything. If a vassal falls under 50% tech of their overlord they will convert into a protectorate. Megacorps can't change vassals to a type that isn't Subsidiary. I've used this opportunity to declare war on the Yeon republic to vassalize them and ultimately won this war. 3] [9d15] Game Version 3. Aside from the default polling another very common way to get an event triggered is on_action. CaptainPryk. It pains me to see people here dismissing the idea. So the great Khan appeared and demolished the Pirak Hegemony at the other side of the galaxy, which was in a federation with the Yeon Republic, which is connected to my side with a wormhole. This article has been verified for the current PC version (3. There is bit of misunderstanding in your sentence: Integration it says it costs 1105 influence but the absolute maximum I can ever reach is 1k. Content is available under Attribution-ShareAlike 3. Wait for pilgrim event (subject. Question. Remember that sometimes these are more useful when you are the subject rather than the ruler. So the great Khan appeared and demolished the Pirak Hegemony at the other side of the galaxy, which was in a federation with the Yeon Republic, which is connected to my side with a wormhole. • 3 yr. Conversion Rate Optimization (CRO) Specialist. Compatible. Which essentially means, Feudal Society or Shared Destiny are practically mandatory if you want more than 2 or 3 subjects, unless you. 5. 0 unless otherwise noted. BlackTrainer01 • Medical Worker • 1 yr. This is crashing my economy due to the lack of worker class pops and high unemployment and I don't know what to do with them, I don't have any planets with available. Once that has happened you should then be able to choose a specialisation. Each of the next sections, except for the few last ones, are an overview. 2 Agreement Resources 3. Game Version: Paragon v3. 1. Also worth considering that psionic theory is a random chance roll unless you have the teachers of the shroud origin, which means it can show up exceptionally late. When creating a new Empire or selecting a pre-made one, pops can be selected to have certain traits that give buffs and. Stellaris 50480 Bug Reports 30904 Suggestions 19154 Tech Support 2899 Multiplayer 377 User Mods 4631 Stellaris AAR (After Action Reports) Console edition 1216 HuntressLilith Second LieutenantSince you share a species with the fanatic purifiers, they do not hate you even though your species hate them. They do not own any planets or systems, but consist of large stations. This mod adds a brand-new specialist subject type - the Mercatorum! As an overlord, you can now charter one of your subjects as your very own megacorporation. 10 food/2 energy is a poor conversion for 12 unity isn’t great, but it’s not the point either- if that aid building lets you get an extra 15% food/mineral/energy tribute, the vassal’s own. Change from specialisation to vassal? I went to war with another empire who had subjects, one of them being a bulwark. g. Specialist Indentured Servants suffer Unhappiness from Extended Shifts despite receiving no bonuses [3. So for those of us not eating or invading primitives and go about subject integration, there is a pretty severe issue at the moment with the new system: There's currently no way to set your default choice in subject agreements for primitives you enlighten to integrate them. Check the Star Trek mod has installed, and then navigate to the “Playsets” menu. Get a specialist subject with spiritualist ethic. So the great Khan appeared and demolished the Pirak Hegemony at the other side of the galaxy, which was in a federation with the Yeon Republic, which is connected to my side with a wormhole. 4. This is crashing my economy due to the lack of worker class pops and high unemployment and I don't know what to do with them, I don't have any planets with available. Similar to how Federations advance or degrade based on Cohesion, Specialist Empires improve based on loyalty, gaining additional perks and strengthening their bonuses and penalties as they level up through three tiers. So the great Khan appeared and demolished the Pirak Hegemony at the other side of the galaxy, which was in a federation with the Yeon Republic, which is connected to my side with a wormhole. Even Hiveminds get some love, with the mod allowing them to turn other states into “appendages” for future integration. New pop starting as specialist. Fix - Romulan and Dominion Science centres will no longer have split personalities. Fortress world designation doesn't boost the naval. Feudal Society – 50% subject power penalty, subjects can build new starbases (ie. Content is available under Attribution-ShareAlike 3. * Aetherophasic Engine now grants increasing amounts of energy. As soon as I was able to renegotiate the contract, I attempted to do so. Just take the diplomatic tradition tree and you can break off very easily, send envoys to increase relations, you will gain favors just by doing this with the tradition. 2 Bugfixes Resolve incorrect text on the event for overlords that notifies them when a Mercatorum subject defaults on a deficit (special thanks to Sel Und Irae); Ensure that the opinion bonus for bailing out a Mercatorum subject. The collapse led to the beginning of. The integration cost can go well over 1k and indeed the maximum accumulated influence limit is just 1000, but you pay for integration on monthly basis -5 points per month until. The problem is, alongside vassalizing the Yeon republic I've also gained all of the Yeon's. I've used this opportunity to declare war on the Yeon republic to vassalize them and ultimately won this war. Since today's patch, vassals can no longer become protectorates while being specialists or converting to them. Clicking this will bring up a list of all the mods you have downloaded. This rule is only ignored if there is a new design which has the exact same name as the current one. You can still find them if you select this box. Worker. If thats true their really trying to promote buying the dlc. This robot has other things it would rather do and being an indentured servant it can transfer between specialist. 2. 0. You're paying it for balance issues (instant free conversion will be something OP). 1 Federation Types 4. It is -1 loyalty monthly per other subject, so if you have 6 subjects, each of them would have -5 loyalty monthly from this. ) Steps to reproduce the issue. People always talk about how the future of the economy in post-industrial societies is uniquely service based, or knowledge based, on tertiary and quatenary sectors of the economy, yet even in utopia-esque stellaris civs, vast amounts of my population are dedicated to raw resources and production not really comparable to advanced nations. Britain sent troops to the subject to enforce her will, the subject rebelled and the whole thing escalated into a war between the two. integration costs 5 inf/mo, so at a cost of 1200, it will take 1200/5=240 months=20 years. There's 5 Democracies. So the great Khan appeared and demolished the Pirak Hegemony at the other side of the galaxy, which was in a federation with the Yeon Republic, which is connected to my side with a wormhole. Each year 3, 6, or 12 of these pops per planet will 'finish' their assimilation and become either cyborgs (with The Flesh is. About this site. 4. 75 Consumer Goods extra upkeep every month is more than a fraction of an Artisan or Miner, especially if you want to run Militarized Economy. The other reason is that the central focus of the story (perhaps I should have left in the 200 word summary) was how a seemingly insignificant event that occurs during the EU4 timeframe, i. 1. 外交附属由一个帝国提出要求成为对方的宗主国或成为对方的附属国。. deals to find the cheapest cd key for Stellaris: Overlord PC. The devs have mentioned a scrapped 4th one but revealed no further information, as far as I know. The problem is, alongside vassalizing the Yeon. The problem is, alongside vassalizing the Yeon. A galaxy populated by multiple empires. 3 What version do you use? Steam What expansions do you have installed? Synthetic Dawn, Utopia, Leviathans Story Pack, Apocalypse, Megacorp, Distant Stars, Ancient Relics, Lithoids, Federations, Aquatics控制台( console ),是群星( Stellaris )中用于修改,调试的一个控制器。 注意,本页面中的+号大多指空格。注意想知道名称或者需要可以输入debugtooltip来实现。 注: 铁人模式不可使用! (通过修改器可以绕过) 本页内容很长,请使用浏览器页面搜索功能. The Bulwark Battlewright will also be very useful for extended fighting where you want to avoid stopping at a starbase (for example, after a fleet has been yeeted by the quantum trebuchet). Enjoy all :)2. (specialist) researcher: 8. Specialists that are already in specialist strata will not return to workers. Right now it feels a bit too late to start on it. 4. Despite the post count I've actually been playing Paradox games for ages, but lost my former login. All pops will (or at least should, sometimes though they won't) always fill up the highest priority job they are capable of, even if their traits make them better suited for a lower one, starting from Ruler > Specialist > Worker. How to get potential vassals to agree to subjugation. 4. It is always just one line of jobs, first researchers, currently artisans. As I mentioned, Stellaris is a game where the strong get stronger and the weak fall further and further behind, and this makes vassal-based play a very dubious proposition. Fix - Founders Planet starting buildings sorted. The option to transfer does not come up on the diplomacy screen for some reason though. The problem is, alongside vassalizing the Yeon. Also every other type of subject it be tributary or the other 2 new subject types are impossible to get. If you have that you can set a species rights to "Assimilation" and that will slowly convert them into hive drones. You have to play aggressive because of your ethics or you need to keep upgrading starbases. workers will upgrade automatically to higher tier jobs if those. I've used this opportunity to declare war on the Yeon republic to vassalize them and ultimately won this war. Spring-Dance • 3 hr. 99. If you want a forge and research world you need to change buildings 1 at a time parallel on both worlds to keep your economy stable. A mod for Stellaris that adds a new specialist subject type: the Mercatorum, a specially-chartered megacorporation that boosts trade between their overlord and all of its subjects. One of the best ways to consolidate power is through subject empires. During that time they produce no resources and consume worker resources. They're a tributary. Activate Production Revolution: You can select <Complete Form> on the first page of the opening settings, all countries will default to Production Revolution, and all planets will be colonized to complete the transformation. 2) Claim the system. Take ownership and control of the selected fleet, starbase or planet, or if none is selected takes ownership of the planet ID given as an argument. I've used this opportunity to declare war on the Yeon republic to vassalize them and ultimately won this war. I believe you can't create a connection between. You don't really need more than one bulwark and prospectorium. I've used this opportunity to declare war on the Yeon republic to vassalize them and ultimately won this war. Can demeaned more from Doimnion World Members Weak Eyes, Good Ears Vorta enhancemet-25% Diplomatic Influence Cost for Edicts. I've used this opportunity to declare war on the Yeon republic to vassalize them and ultimately won this war. The problem is, alongside vassalizing the Yeon. Ghost01170 • 6 mo. Driven Assimilator biggest advantage is that, in weird universe of stellaris, organics are somehow a lot more industrious and productive than machine drones. About this site. 3 What version do you use? Steam What expansions do you have installed? Synthetic Dawn, Utopia,. It is developed by Paradox Development Studio and published by Paradox Interactive. It also reduces War Exhaustion by 20% and gives you a +2 Encryption bonus. Pops refusing to take specialist jobs. #4. But not even all farms are equal. Ghost01170 • 6 mo. The problem is, alongside vassalizing the Yeon republic I've also gained all of the Yeon's. 1 from egalitarian do not affect amenities or trade value. The problem is, alongside vassalizing the Yeon. Go to Stellaris r/Stellaris. The way that worked in 2. If you mouse over specialist pops in the "unemployed" job on the population tab, there will be an entry on the tooltip that says "this pop is demoting to (class) in (X) days. Honestly, mod or not, I think this might be the best Star Trek strategy game ever made. 2. How to get potential vassals to agree to subjugation. 2 with a non-0 chance (depending on the exact species traits): Make sure to have non-entertainer specialist slots for all existing specialists. 2 (current job) (worker) miner: 10 This matches up with what u/Darvin3 in the job prioritization. And Religion is one of the tropes that pops up in Sci FI quite a lot. no notification, they just go back to the lower class, when the time is passed. I've used this opportunity to declare war on the Yeon republic to vassalize them and ultimately won this war. [planet id] effect remove_modifier = relic_activation_cooldown. It is always just one line of jobs, first researchers, currently artisans. Militarist will get increased conversion speed to bulwark and decreased for prospectorium. CaptainPryk. Wait 90 in game days. Pops start to decline when a planet is 25% overcrowded. *. Stellaris. I had an idea to craft some busted gear with those mods using recombinators, you can easily get soul gain prevention duration to 1 minute and above using Vaal Molten shell or Vaal Clarity. Unable to turn specialist subject empires back into normal subjects. Colonizing large planets with robots sounds like great idea. The problem is, alongside vassalizing the Yeon republic I've also gained all of the Yeon's. 5. 0 unless otherwise noted. See, we're science specialists. 2. I've used this opportunity to declare war on the Yeon republic to vassalize them and ultimately won this war. So the great Khan appeared and demolished the Pirak Hegemony at the other side of the galaxy, which was in a federation with the Yeon Republic, which is connected to my side with a wormhole. Step 2: Make the colossus crack the planet. Once it is done find willing or not subject and invade. May 27, 2019; Add bookmark #1 I had an event where I essentially opened a lootbox and had a choice to pick a red,. You have two species to pick traits for, your Necrophage Species and your Prepatent Species. Each new adventure holds almost limitless possibilities. Unity: +3. murderingfamily Corporal. Like if they have the servile trait or are slaves. Star Wars: Fallen Republic is a total conversion mod designed to bring the Star Wars experience to Stellaris complete with ancient secrets, epic space battles, and political intrigue. This page was last edited on 29 June 2016, at 13:46. When you unlock specialist or ruler jobs on one of your worlds, citizens from the…Loyalty with Vassals is not realy an issue if you conquer a part of the galaxy, put your own species there and then release the vassal peacefully with your own dominant species. Enclaves are listed in the Diplomacy Menu under the "Others" category. The reason for this is, that amenities and trade value are created by planet_modifiers from jobs, and other modifiers do not affect them. But if they're already a protectorate it will be tough to bring them. Also 80% increased damage, 12% chance to avoid elemental damage and Onslaught during soul gain prevention. (Ie: effects of similar and differing ethics etc, effects each element in the agreement. If you want to use specialized robots, you essentially have to fully specialize your planets, and reapply the proper templates from time to time to account for auto resettlement. Last night I vassalised a neighbour as a bulwark and my economy tanked like a bastard. This community wiki's goal is to be a repository of Stellaris related knowledge, useful for both new and experienced players and for modders. Yes, robots are useful, especially because there's very few other ways to bolster your population without war. Most pops can perform any type of job, there is not special specialist pops type. Activate Production Revolution: You can select <Complete Form> on the first page of the opening settings, all countries will default to Production Revolution, and all planets will be colonized to complete the transformation. You cant just swap all buildings on a planet at once tho, youll crash your economy. Feudal Society – 50% subject power penalty, subjects can build new starbases (ie. Modifying a Subject's Agreement is the second-easiest way to raise Loyalty in Stellaris, though it does come with a cost to the Overlord in both concessions and the vital Influence resource. , expand their borders) – Early, Mid, This civic gets better the bigger and emptier the galaxy is when you get your first subject, where it both lets you have more large subjects simultaneously, and save influence by letting vassals expand for you before you integrate them. Like if they have the servile trait or are slaves. The problem is, alongside vassalizing the Yeon. Subjects that are converting to a specialist subject cannot flip to a protectorate due to low tech level. Subject specialization has always required a monthly influence cost until it they are fully specialized (in 1080 days)Stellaris 50455 Bug Reports 30825 Suggestions 19139 Tech Support 2892 Multiplayer 377 User Mods 4631 Stellaris AAR (After Action Reports) Console edition 1216. Steps to reproduce the issue. +15% is half a Clone Admiral Ascendant and is a substantial boost for already powerful fleets. Stellaris is fun to play casually once because of its flavor events and interesting setting. Interact with diverse alien races, discover strange new worlds with unexpected events and expand the reach of your empire. As a. The diplomacy tree is good if you're using the diplomacy mechanics of the game though. However, a more advanced trick to watch out here: City districts provide Specialist jobs. ago. Full-time. Fix - Dominion should have correct access to gene policy. Rebalanced trade weights for specialist subject leaders. Yes, you absolutely should. If you have open specialist slots, but unemployed pops, those pops are probably slaves. Yes, robots are useful, especially because there's very few other ways to bolster your population without war. I've used this opportunity to declare war on the Yeon republic to vassalize them and ultimately won this war. txt file. Uncolonizable celestial bodies will be created as colonies but have no capital building. The materialist bonuses exist from day one. So the great Khan appeared and demolished the Pirak Hegemony at the other side of the galaxy, which was in a federation with the Yeon Republic, which is connected to my side with a wormhole. Simply run the converter. Items (2) Star Wars: Legacy of the Old Republic. Every planet should have enough city districts to supply its housing needs, and eventually to unlock all 12 building slots in most cases, though. *. The mod has a massive number of canon Star Trek species, maps, and events from a truly epic scope. Communicate with the vassal and select the option; it should be the bottom most option available. However, the population itself often goes overlooked. I’ve changed the deal with one subject twice now and it’s costing me 9 influence a month. Fix - Great Houses should now convert to GH specialist if they go from unloyal to loyal. Pops can go over 500 and will not stop growing (or decline) until the required housing exceeds available housing by 15% (or 25%). English/ Russian/ Spanish7 Chinese language only. 300 on Academic Privilege costs 300 per month. So integration must have some significant advantages over direct conquest in order to be justifable. TIL that Subject War Agreements are Dumb AF. In Stellaris, the economy is based on the production and consumption of resources and services either from a specific planet or throughout the empire. First of all - spiritualism doeas not means religous, even in stellaris does not mean it, yet only spiritualist empires can build temples, and this have to change. So the great Khan appeared and demolished the Pirak Hegemony at the other side of the galaxy, which was in a federation with the Yeon Republic, which is connected to my side with a wormhole. Base value depends on government type: Hive Mind, Machine. Make sure to have two ascention perks free, one. Refinery and Fortress planet designations are not useful. The problem is, alongside vassalizing the Yeon. This community wiki's goal is to be a repository of Stellaris related knowledge, useful for both new and experienced players and for modders. You can war for "stop atrocities" to turn off slavery for a slaver empire which will likely cause a major push towards Egalitarian and Xenophile ethos. R5: The files of the game shows the planet modifier icons for all 3 specialised subjects, as well as an additional "orator" type. I've used this opportunity to declare war on the Yeon republic to vassalize them and ultimately won this war. Historical Low. The Stellaris command instant_specialization_conversion allows the player to quickly change the specializations of subjects. I've used this opportunity to declare war on the Yeon republic to vassalize them and ultimately won this war. 3 Agreement. Which is more difficult to do as a corporation as subsidiaries pay you resources. This does slightly improve productivity over generalized builds, but it's really not worth the effort in my opinion. See, we're science specialists. - probably the easiest one to get and very powerful too, doesn't require gene mod or assimilation. So the great Khan appeared and demolished the Pirak Hegemony at the other side of the galaxy, which was in a federation with the Yeon Republic, which is connected to my side with a wormhole. 369K subscribers in the Stellaris community. However, it will not boost things like the Roboticist robot assembly, since robot assembly is not a resource. Total conversion, you can start as almost any of the Star Trek Races, with custom events and stuff. Astral Planes Ownership Hotfix Released - checksum (462c) 4:34am. Later when they settle down you can start to convert them, and upgrade the colony once you get your first batch of three necrophages to fill in the upcoming administrator and enforcer job. Gestalt Consciousness provides a monthly Influence gain of 1. You will now be able to declare war on empires with opposing ethics to force them to adopt your own. You won't pay 1200 up front, but if the total cost is 1200 it'll take you a while to finish integrating. * I WILL UPDATE TO 3. Downside: IRC no special traits for rulers, only governors, admirals and scientists. Playing Stellaris strategically feels a lot like building a ship in a bottle — or like building five or six ships in a bottle, at the same time. 15 Mass Effect: Beyond The Relays. Each enclave has two or three basic interactions, and a. I'm still getting my head around vassalisation. In a nutshell:. Base resource production collapsed > alloy/consumer goods collapsed > complete economic collapse. Production Revolution. Stellaris Wiki Active Wikis. The problem is, alongside vassalizing the Yeon. Subjects that are converting to a specialist subject cannot flip to a protectorate due to low tech level. I also have a chattel slavery species, but they can't take the worker jobs because the indentured servants aren't promoting. The bug: Slaves migrate to worlds with specialist-only jobs, while other worlds have their worker slots available. 1 Introduction; 2 Custom On Actions. The most capable physicians and surgeons become leaders for the Vidiian people in their search for a cure to the Phage. They do border the systems but it doesn't come up on the trade screen. Rebalanced trade weights for specialist subject leaders. The problem is, alongside vassalizing the Yeon.